It may seem like education is something you only need to think about if you’re writing a dark academy romance or a story set at a conventional school, but the concept of knowledge acquisition is much more than a setting. Knowing how education works in your world forms a solid backdrop to conversations that rub up against the edges of character background (“So, where did you go to school?” your main character asks the love interest. “I didn’t,” she snaps. “Not all of us hit the lottery by being born.”)
Consider the following questions for the world of your story:
- What does it mean to be educated in your world? What would an educated person know about that an uneducated one would not?
- Are there public schools? Is school compulsory? Does everyone have to go to school? Are there private schools (religious schools)? How does a person learn things in your world? Are they trained at home by family? Who can go to school? Who cannot? Is it reserved for certain classes/people/families/locations?
- How is the education system organized? How many levels of schooling are there? Who oversees this system? Is it specific to parts of the world or standardized everywhere (Common Core?)?
- Are there lifelong scholars? How does the rest of society view them? What do they study for a lifetime? Do they write down their findings or lecture to crowds? Or do they hoard their knowledge?
- Are there trade schools, or do people learn from an individual tradesperson? What are considered desirable trades? Why? What are undesirable trades?
- How are educators viewed by the general public? Is teaching an honorable profession? Are educators paid well? What is required for one to become a teacher? Are there schools that train educators? Or is just having knowledge/skills enough? Can anyone become a teacher?
- What do students learn in school—skills or facts or both? How are they assessed (OWLs, SATs, Divergence testing, trial by fire)?
- Does graduation have any significance? How do people view this milestone? When does it happen (elementary school, middle school, high school, college, post-grad)?
- Do inhabitants need official paperwork to prove their education, or do others trust their word? How is the paperwork stored or shared if it is required? Do people forge these?
- Where is the knowledge in your world kept? Are libraries a thing? Is knowledge hoarded or shared with the people? How is information stored–books, data drives, communal memories?
- Are there major schools that everyone knows about? Are there secret schools that only certain people know about? Why? What are they?
- What does an average school day look like in your world? Break this down by age if that’s how your world works. Do people stay at home and attend school during the day or do they go away to school for months at a time (or both, depending on economic situation)?
- What are the requirements to get into certain schools? How are students assessed and on what grounds? What is a “good” school?
- How do people view the educated? How do they view the uneducated?
- How much does the average person know about the educational system in your world?
And some bonus questions to think about:
- How much of our familiar systems of education are featured in your world? Why did you choose to keep these elements in your story?
- What style of knowledge keeping did you incorporate into your story? Is information kept in books or on computers or in someone’s memory? How does this affect your storyline?
- How relevant to your own educational experience are the details in your world? Does the education of your characters reflect the one you received? Why or why not?
- Is your story following a popular trope (academy, magic school, etc.)? How much of the real-world is folded into your version of this common story? What aspects of the school experience have you altered and why?
- How important is the idea of education in your story? How important is the idea of education to you?
Even if your story doesn’t focus on education or take place at a school, knowing how this fundamental experience works in your world will lend depth to your conversations and context to your conflicts.
More in The General Worldbuilding Guide, available wherever books are sold!